Clinton Montague

Developer, learner of things, functional programming enthusiast, hacker, and all round inquisitor.

Improved Papervision3D Hello World

April 10, 2011

See demo →

I thought I’d delve a little deeper into the various materials which Papervision3D provides and have updated my hello world to use a Phong shader to improve the way that the Earth looks. Using the Phong shader, I’ve put a bump map on which makes the mountains etc pop out a little and it also means that there is light and shadow.

If you’re interested in the code, I’ve posted it below. I built it using Flash Builder, if you’re using Flash CS, it might not work (I haven’t tested it).

The bitmap files I used are these:

See demo →