February 26, 2013
It’s been a while since I’ve posted about anything interesting that I’ve made in Processing. Time to put an end to that! Allow me to present “colourful roots”. It started off as a simple particle system with the usual fade effect, but when I let the particle shrink and stay fully opaque, I was delighted […]
January 30, 2012
void setup () { smooth(); size(500,900); render (); } void render () { fill (0, 0); background(255, 100, 0); for (int i = 0; i < random(50, 200); i++) { drawRings (); } } void drawRings () { float radius = random (20, width/1.4); float x = random (0, width); float y = random (0, […]
Not exceptionally exciting or groundbreaking, but it was my first real experiment with processing. I got it to save out a png capture of each frame, then turned them into a video. I present to you Rainbow with a headache. [vimeo clip_id=34862441 width=616 height=231] int frame = 0; void setup () { size (800, […]